The Possession: Restless spirits lurk in the shadows threatening to possess their visitors. Crippling fear overcomes their unexpected victims as they come face-to-face with some of the most demented creatures known to man. However, none of these creatures are as terrifying as the unvirtuous Nun, Mara. Once you encounter Mara, she will do everything in her power to keep you there…for eternity. You must then attempt to find your way out of the manor or face your tragic demise.
Dead End District: The Cell: For centuries, The L.O.S.T. Institute has worked within the shadows, keeping the world safe from monsters, demons, and supernatural beings. The most terrifying and dangerous of these abominations are housed deep within Vault 13, a state-of-the-art, maximum-security containment facility. You decide to brave a self-guided tour of the monstrous and macabre, but a containment breach occurs and the ghouls and demonic spirits have broken free, now released back into the world. Worst of all, the most dangerous of vaults has been compromised: The Cell. Unfortunately for you, your curiosity has led you to be trapped within – and now you must find a way to escape.